this game does not exist


This game does not exist.

Nevertheless, you can preorder it here for 10 USD.
Who knows, maybe one day you'll get a surprise.


Imagine a game that could never exist.

This project started in 2013 and concluded in 2017.
At first it studied the ways that expectations define experiences, and vice versa. Years later it was about how an expectation could become more powerful than the fact of its subject and how that expectation could come to drive itself. Now that it's done, it's again something different.

This was meant to suggest a way forward. I now realize it's just as much a look back.


this is the faq pane

Around the Bend

Images edited from the following games:
30 Flights of Loving by Brendon Chung
The Beginner's Guide by Davey Wreden
Bloodborne by FromSoftware
Cave Story by Daisuke Amaya
Corrypt by Michael Brough
Dark Souls by FromSoftware
Desert Golfing by Justin Smith
Devil Daggers by Matt Bush
English Country Tune by Stephen Lavelle
Fez by Polytron Corporation
Frog Fractions by Jim Crawford
Gravity Bone by Brendon Chung
Hyper Light Drifter by Heart Machine
Imbroglio by Michael Brough
Jamestown by Final Form Games
Jelly no Puzzle by Qrostar
Journey by thatgamecompany
Kentucky Route Zero by Cardboard Computer
Knytt Stories by Nicklas Nygren
The Last of Us by Naughty Dog
The Legend of Zelda by Nintendo
Minecraft by Markus Persson
Mirror's Edge by DICE
N++ by Metanet Software
Outer Wilds by Team Outer Wilds
Portal by Valve
Rocket League by Niantic
Room of 1000 Snakes by Arcane Kids
Sexy Hiking by Jazzuo
Space Funeral by thecatamites
Spelunky by Derek Yu and Andy Hull
Starseed Pilgrim by Alexander Marten
Stephen's Sausage Roll by Stephen Lavelle
Super Hexagon by Terry Cavanagh
Superbrothers: Sword & Sworcery EP by Superbrothers, Capybara Games, and Jim Guthrie
Uncharted 4 by Naughty Dog
Undertale by Toby Fox
VVVVVV by Terry Cavanagh
The Witness by Thekla
Wolfenstein: The New Order by MachineGames
World of Goo by 2D Boy

Project by Drew Wallace