Sword Bros

High-speed full-analog sword fighting game.

See also: Sword Bros Postmortem: Making a Small Physics-Based Fighting Game

Soundtrack by Francisco Cerda
Art by Mike Ambrogi Primo
Engine, Additional Design, and general guidance from Tim Ambrogi Saxon

Available on Steam and itch.io
Official Site
Presskit

Flint Engine (C++, Lua)
Independent, Windows, 2017

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